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Project "Potions" - Concept Art

"Potions" is a cute and whimsical 2D Plattformer meets Card Battle Game. It was a student project that we worked on last summer for 8 weeks. My role during this project was Concept Artist, Asset Artist and Animation Artist.

The idea were small houses, because the main character is a moth. Houses should be either simply built or lost items from the human "big" world.

The idea were small houses, because the main character is a moth. Houses should be either simply built or lost items from the human "big" world.

Iteration of the buildings.

Iteration of the buildings.

Village concepts.

Village concepts.

First exploration of enemy shapes. They  were devided into the types Healer/Buffer, Damage Dealer and Tank.

First exploration of enemy shapes. They were devided into the types Healer/Buffer, Damage Dealer and Tank.

More detailed enemy design.

More detailed enemy design.

Enemy designs in color. Enemies needed to look dangerous with for example spikes and red color coding.

Enemy designs in color. Enemies needed to look dangerous with for example spikes and red color coding.